Temporarily Taking Down Prices
I’ve been having some massive MySQL issues on my machine recently, so prices will not be updated until I have these issues of load resolved. A few queries or processes are basically taking down the whole machine due to some bad design so I’m going to try to fix these and get it back up and running.
Sorry ![]()
July 28th, 2008 at 7:15 am
Too bad
I’m using the eve-central median prices now. So don’t hurry up for me.
/Beanie
August 27th, 2008 at 3:14 pm
What a shame … I use your nightly build to plan my hauling trips, so I hope these will we up again in the future.
Thanks for a nice utility btw. =)
Greetings, Triss
February 16th, 2009 at 4:05 pm
Is there any development happening on EVE Personal Assets?
And is there any chance to get the prices back?
Greetings, Triss
February 16th, 2009 at 6:48 pm
I currently have no plans on resuming development on these tools due to the facts that I’m not playing EVE and the strain these tools were putting on my host were too high. The source is available for the assets and I believe there are now better sources for average/median prices than my feeds (eve-central). Sorry I can’t be of more help, good luck in finding some good tools out there!
February 18th, 2009 at 3:12 pm
Oh, I’m sorry to hear that. Thanks for Eve Personal Assets, its still damn useful to me. I’ll try the eve-central version then.
I hope you will be back in EvE some day =)
Regards, and good luck,
Triss
April 10th, 2009 at 2:58 pm
Great work on the EVE Equipment Comparison tool. It was very helpful in determining the next ship i want to buy.
I did notice that when comparing CPU modules, you have them all listed as giving you only up to 1.6% CPU boost. According to the EVE homepage, the Co-Processor II gives a 10% boost, but you have it listed as a 1.1% boost. Just thought you would like to know.
Thanks again for providing such a great tool!
April 10th, 2009 at 5:06 pm
I haven’t updated the site in forever, so I think I’m using a pre-Empyrean Age data dump, so be wary when you’re using it for comparison.
The percents have a display error, I believe. The proper way to read the site is that those items apply a 1.1 multiplier on the value (aka 110% of normal, or a 10% increase). A value like 1.14375 % actually means that it provides a 14.375% bonus. I never sorted all the display values out which is why that bug remains.